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TRELLIS

Microsoft's MIT-licensed 3D foundation model: text or image in, textured mesh out.

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About

TRELLIS is Microsoft's unified 3D generation model, published December 2024 (arXiv 2412.01506). It uses structured latent representations (SLAT) decoded to both explicit meshes via FlexiCubes and NeRF-style radiance fields, generating textured, part-aware 3D assets from a single image or a text prompt.

Models and most of the code are MIT licensed, making it one of the most commercially friendly 3D generators available, with the 12B-class pipeline downloadable from the official GitHub. It is heavyweight — around 12GB of weights and CUDA-centric tooling — and outputs are static meshes, so animation rigging is a separate step.

Specs

Context window

Pricing

Free (open weights, MIT)

Free quota

API access

Self-host (official GitHub repo); community ports for Apple Silicon

Weights

Open weights

Released

Not disclosed

Benchmarks

Provider-reported unless a source says otherwise. Benchmarks are marketing-adjacent by nature — treat them as directional.

Use cases

imageothers

Trust score — 8/10

/10 trustMetrics-checked

Scored 8/10 (metrics tier, metrics-v1). Evidence: Microsoft Research release; CVPR 2025 Spotlight; successors (v2, v3) followed; MIT license on models and most code; Heavyweight (~12GB, CUDA-centric); static meshes, no animation rigging. License: MIT.

How the trust score is built

Full methodology →
Adoption · stars/downloads, log-scaled vs peers
7.0/10
Maintenance · recency, releases, issue load
7.0/10
Openness · license + docs
10.0/10
Manual review · sanity read + red-flag check
8.0/10
  • · Microsoft Research release; CVPR 2025 Spotlight; successors (v2, v3) followed
  • · MIT license on models and most code
  • · Heavyweight (~12GB, CUDA-centric); static meshes, no animation rigging

More in the trellis family

Sources