
Ziva Playtest
An AI agent that plays your Godot game and reports pass or fail.
About
Ziva's Playtest Agent does QA by actually playing your game: you write test goals in plain English ('the score goes up when the player clears a pipe'), the agent reads your code to learn the inputs, launches the game in a sandbox, sends real keyboard/mouse input turn by turn, and returns a pass/fail verdict with a recorded video. Dozens of instances run in parallel so full suites finish in minutes.
The key design choice: the agent ships with no write tools, so it can't edit the game and then declare success. Runs fully locally — only LLM thinking calls leave the machine, with zero data retention. Limitations: the bundled agent targets Godot 4.2+; Unity is enterprise beta and Unreal needs an enterprise inquiry. Pro tier ($50/month) required for the agent.
What it can do
- Plain-English test goals
- Real input playback (keys, clicks, drags)
- Parallel test instances
- Video recording of every run
- Fully local execution
- CI-friendly pass/fail verdicts
Setup
- Download Ziva and open your Godot 4.2+ project.
- Write test goals in plain English in the test suite panel.
- Launch the playtest run — the agent reads your code, plays the game, and records.
- Review the pass/fail verdict and video for each test.
Prerequisites
Godot 4.2+ project; Ziva Pro ($50/month) for the Playtest Agent.
Use cases
Works with
Trust score — 5/10
Scored 5/10 (metrics tier, metrics-v1). Evidence: newer entrant, Godot-focused; bundled agent is Godot-only; Unity/Unreal need enterprise; Playtest Agent requires Pro $50/month. Manual review: no-write-tools design prevents self-validating tests — principled. License: Proprietary; Hobby tier free, Pro $50/month..
How the trust score is built
Full methodology →- Adoption · stars/downloads, log-scaled vs peers
- 4.0/10
- Maintenance · recency, releases, issue load
- 6.0/10
- Openness · license + docs
- 4.0/10
- Manual review · sanity read + red-flag check
- 6.0/10
- · newer entrant, Godot-focused
- · bundled agent is Godot-only; Unity/Unreal need enterprise
- · Playtest Agent requires Pro $50/month
- · manual review: no-write-tools design prevents self-validating tests — principled
Sources
Every fact above was checked against these sources. Where a claim comes from the provider and couldn't be independently verified, the text says so.