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Plask

Browser-based AI motion capture: upload video, get 3D character animation.

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About

Plask Motion extracts full-body and hand motion data from ordinary video footage — phone or webcam clips, no suits, sensors or studio required — and retargets it onto 3D characters including MMD and VRM models, all running in the browser. The same editor adds AI-assisted camera work, lighting, motion blur and depth-of-field, then exports FBX, GLB and BVH files for Unreal, Unity, Maya and Blender.

The free plan allows 15 seconds of motion capture per day with 1GB storage; Standard ($18/mo) raises this to 10 minutes a month and Pro ($50/mo) to an hour, with faster processing and multi-person tracking. Independent reviews note foot-sliding artifacts and limited editing depth versus professional mocap, so it fits indie game developers and VTubers who need usable animation data in minutes rather than a Vicon-grade pipeline.

What it can do

  • AI full-body and hand motion capture from video
  • Multi-person motion tracking
  • MMD and VRM character support
  • In-browser 3D animation editing
  • FBX, GLB and BVH export
  • AI camera, lighting and post-processing effects

Setup

Sign up at plask.ai — runs entirely in the browser, no install needed.

Prerequisites

A video clip of the motion to capture; optionally a 3D character model (MMD/VRM supported).

Use cases

motion-capture3d-animationvtubergame-dev

Works with

Trust score — 6/10

/10 trustMetrics-checked

Scored 6/10 (metrics tier, metrics-v1). Evidence: Verified via vendor site/docs/GitHub and reputable coverage, wave 64; Trending score 65/100 from researcher assessment.

Sources

Every fact above was checked against these sources. Where a claim comes from the provider and couldn't be independently verified, the text says so.